using System.Collections.Generic;
using UnityEngine;
using System;
using Object = UnityEngine.Object;

namespace MagicaCloth
{
    public class ModelController : MonoBehaviour
    {
        void Start()
        {
            throw new NotImplementedException();
        }

        void Update()
        {
            throw new NotImplementedException();
        }

        public void OnNextButton()
        {
            throw new NotImplementedException();
        }

        public void OnBackButton()
        {
            throw new NotImplementedException();
        }

        public void OnSlowButton()
        {
            throw new NotImplementedException();
        }

        public void OnActiveButton()
        {
            throw new NotImplementedException();
        }
    }
}